4/2/2023 0 Comments Magic calculator rsos![]() Once the player reaches level 94 Magic, it is recommended to use Ice Barrage for better damage output, however it is more expensive to use than Ice Burst. With practice, players can also use Ancient Magicks on dagannoth, abyssal demon, and TzHaar tasks as well, however they are much more expensive to do as those monsters barely give any money back from drops.įrom level 70 to 94 Magic, it is recommended to use Ice Burst when training Slayer, as the spell is relatively cheap to cast and it has a decent max hit. The downside is that the spells cost a lot of money to cast, however on most tasks enough money is made back from drops to have only minor losses, break even or even profit slightly.Īncient Magicks are typically used on dust devil, nechryael and smoke devil tasks. Not only is this efficient for Slayer training, but casting burst or barrage spells also gives relatively high Magic experience rates in itself. Ancient Magicks are commonly used to burst or barrage multiple monsters for fast Slayer experience. ![]() Slayer training gives a lot of passive Magic experience. Players can gain up to around 80,000 Smithing experience and 75,400 Magic experience per hour.įor more information, see Ultimate Ironman Guide/Smithing. This offers faster experience in both Smithing and Magic than iron, but it is extremely expensive. The Magic experience per hour depends on whether or not the player is using High Alchemy as well, but ranges from 25,000 to 38,000 Magic experience per hour.Īnother training option is to buy gold ores from Ordan and superheat them into bars. This method costs money, but it offers a solid amount of Smithing, Mining, and Magic experience. One of the best training methods at lower levels is to mine iron in the Dwarven Mine, superheat the ores into bars and smith the bars into iron equipment at the nearby anvil. However, little to no money is made back from drops.Ĭasting Superheat Item is one of the fastest training methods at lower levels. Ammonite Crabs also drop fossils uncommonly, which can be stored for use in Prayer training or for accessing items in the Volcanic Mine Item Retrieval Service. They are also aggressive for 10 minutes when walked by, making it easy enough to stand near crabs and stay in combat for long periods of time without any player input, allowing for long, consistent training sessions with minimal attention needed. They have relatively high Hitpoints, low offensive and defensive stats which makes them ideal for low-level training with little to no food required. Players can make the money for the runes by collecting the 10,000 coins from the Stronghold of Security, subduing Wintertodt, doing Agility Pyramid or training Thieving.Īnother option for early levels is to kill Ammonite Crabs on Fossil Island. Many of the quest bosses can be made trivial with safespotting, and they are usually very weak to Magic. ![]() One of the best ways to gain early Magic experience is to cast Fire Strike on various monsters and quest bosses. Watchtower requires 15, 25, 14 and 40, rewards 15,250 Magic experienceĮarly training methods Combat.The Grand Tree requires 25, rewards 2,150 Magic experience. ![]() Imp Catcher rewards 875 Magic experience.Witch's Potion rewards 325 Magic experience.In addition, using low-level spells like Fire Strike against safespottable quest monsters can passively give some Magic experience through combat. Some early quests reward Magic experience, and can be used to gain some quick experience. Main article: Quest experience rewards § Magic ![]()
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